Game Consulting (Video Game Outsourcing and Development – Paris/France)
Still Life 2 (Microïds- Aventure PC) – 2009
Art Director - 3D Artist, Modelling, Bitmap, lighting
Game Consulting (Video Game Outsourcing and Development – Paris/France)
Still Life 2 (Microïds- Aventure PC) – 2009
Art Director - 3D Artist, Modelling, Bitmap, lighting
Game Consulting (Video Game Outsourcing and Development – Paris/France)
Mozart - (Micro App Aventure – PC/MAC) – 2008
Art Director – 3D Artist, Modelling, Bitmap
Game Consulting (Video Game Outsourcing and Development – Paris/France)
Dead Head Fred - (Vicious Cycle Action/AventurePSP) – 2007
Environment 3D Artist, Modelling, Bitmap
Game Consulting (Video Game Outsourcing and Development – Paris/France)
Act Of War (Eugen Systems STR PC) – 2005 et 2006
3D Artist, modelling
Cryo Interactive Entertainment (Video Game developper – Paris/France)
Megarace 3 (Sport/Simulation PC/PS2) - 2001
Art Director, Environment 3D Artist, Modelling, Bitmap
Cryo Interactive Entertainment (Video Game developper – Paris/France)
Saga : Rage of the Vikings (Stratégie PC) – 1998
Art Director - 3D Artist, Modelling, Bitmap
Cryo Interactive Entertainment (Video Game developper – Paris/France)
Atlantis : Secrets d’un monde oublié (Aventure PC/MAC) – 1997
3D Artist, mise en place de l’Omni sync
Le jeu emploie plusieurs technologies propriétaires développées par Cryo, tels que l’OMNI 3D qui permet une vision panoramique de l’environnement ou l’OMNI SYNC qui permet la synchronisation des lèvres des personnages avec leur discours.
Cryo Interactive Entertainment (Video Game developper – Paris/France)
Versailles (Aventure Historique PC/MAC) – 1996
Lead graphic – Environment 3D Artist, Modelling, Bitmap,
Mise en place de l’Omni 3D (vision panoramique de l’environnement)
Diverses images des extérieurs du Chateau de Versailles